Gift game · Academic · Habits
ANIMATE
In short
A game made as a gift for one person. An interview with my partner found the real problem behind a to-do list, so instead of rewarding finished chores, ANIMATE gives everyday objects spirits to look after, with voice-acted lines. The playtest showed the trade-off: the deeper the play, the less of the task got done.
The turn
finish a to-do listcare for objects with spirits
- My role
- Solo; designed for a partner.
- Proof
- Partner interview and playtest.
- Where it landed
- Gift game delivered.
ThreadsPlayCreativity
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