Browser games, five universes · Self-initiated · Games

When
Since Oct 2026
Capability
Game design
Status
In progress

Outlier

Five small games, each in its own universe, about how anyone learns what counts as normal.

  • 5universes, one question
  • 4first prototypes retired after play
  • 2players in a Koan duel

TurnedOct 13 2026

From a creature you raise to a culture you decode.

From a Thronglets style creature you raise to a culture you decode: the fun is working out what normal looks like, then spotting the one that does not fit.

STARTYR 2YR 3YR 41 months on a shared four-year dialNo counts recorded yetNO COUNTS RECORDEDResearch: not part of this workRESService design: not part of this workSVCProduct design: not part of this workPRDStrategy & PM: not part of this workSTRGame design: not part of this workGAMEThe turn: a creature you raise to a culture you decode
Ring: time on a 4-year dial · Stations: practice · Field: evidence · Red: the turn · Dashed: set aside · End mark: where it landed

MadeOct 13 2026

One rules engine for every game.

A rules engine where each species draws a few customs from thirteen, and one checker that judges what any creature did, so the same code catches a mutant, an impostor or a person.

MadeOct 13 2026

Five prototypes on one field.

Five prototypes on one field: Mutant, Infiltrator, Blend, Hunt for two devices or against a bot, and Interview with creatures voiced by Claude.

TurnedOct 14 2026

Each game moved into its own universe.

After playing, Jason found Mutant, Infiltrator and Hunt too alike and Interview not fun, so each game moved into its own universe with its own look, controls, sound and lesson.

MadeOct 14 2026

Four new universes.

Four new universes: a T cell patrol drawn like fluorescence microscopy, an ink and paper museum of hidden laws with a two player duel, a cave choir learned by ear, and an oracle that predicts your coin flips.

ThreadsPlay

Related